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| Company Name | Snakehead Games |
| Location |
|
| Date Posted | October 30, 2012 |
| Category | Software |
| Job Type | Intern |
Description

Reports to: Mobile Development Team Lead
Location: 195 James St., Hamilton, Ontario.
Job Type: Unpaid Internship.
Hours: 37.5 hours per week. 400 hours minimum. Flextime is possible.
Education: Bachelorâs Degree or 3 year College Diploma in Game Development/Computer Science.
Primary Skill(s): ActionScript3 / AIR.
Do you dream of playing online games all day, but aren't satisfied by the experience they provide? Do
you want to fix all those things that annoy you about your favorite games?
We may have the dream Internship for you.
We're a Hamilton-based gaming studio creating very social and casual text-based online RPGs. And
we're growing. Weâre known for being an ethical gaming company and our players respect us as
people as well as creators.
We're looking for someone to work in âDivision 2â - our new mobile game team. This means having a
strong foundation in game programming, ActionScript3 (AKA As3 / Flash ) programming particularly for
mobile using Adobe AIR, and being passionate about learning advanced techniques for this platform.
Your Personality and Interests
If youâre a jerk, please read no further. Instead, when people describe you they should say:
» You're a good human. Youâre fun, tolerant, and you generally keep your cool.
» You grok games of all kinds. Board games. Online games. Arcade games. Tic Tac Toe. Youâre a
games geek and proud of it.
» You can work well independently or in a group. You stay focused on task avoiding distractions, yet
also get and give feedback throughout the day.
» You're eager to meet and exceed objectives to grow your skills and accomplishments:
Essential Duties and Responsibilities
The companyâs job is to provide great games. Your job is to learn and then program those games!
» Program the game as specified in the Games Design Brief.
» Be prepared to create and work with placeholder graphics until the final assets are approved.
» Manage your own tasks, while coordinating with others and taking direction from Management.
» Help make the game successful post-launch: this may include attending or participating in some
networking events, and sharing of contacts and knowledge.
» Other tasks as directed by Management.
Experience
We expect that you have a formal programming background but have been doing your own projects
since you were knee high to a PC Tower. Specifically, it's expected that you can prove the following
points:
» You have a Bachelorâs Degree or 3 year College Diploma in Game Development/Computer Science.
» You have a series of programming projects and websites that youâve worked on. Specifically, these
should include applications created in Flash via ActionScript 3 and exported to multiple platforms via
Adobe AIR.
» You've played a lot of online casual games. You've farmed a lot of virtual crops, blown up a lot of
pixelated ships in space, and befriended (only to subsequently backstab) your fair share of players.
» You've demonstrated a successful mix of independent and collaborative projects.
Qualifications and Skills
You will need the following skills by the time you start with Snakehead Games. 5 is mastery, such as a
decade of continued use, whereas 1 is a few months part time usage. All required skills are ranked out
of 5. These are the basic requirements after 2 weeks of being with SHG. Higher levels of skill are
certainly encouraged.
ActionScript 3 ( AS3 ) Programming 2/5
Mobile & Web Games Programming 1/5
Photoshop 1/5
Daz 3D 1/5
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